Inquisitor of the Tome
Small or Medium Humanoid, Lawful NeutralAC 14
HP 88 (16d8 + 16)
Speed 30 ft.
STR
10 (+0)
Save +0
DEX
12 (+1)
Save +1
CON
12 (+1)
Save +1
INT
19 (+4)
Save +7
WIS
16 (+3)
Save +6
CHA
15 (+2)
Save +5
Saving Throws INT +7, WIS +6, CHA +5
Skills Arcana +10, History +7, Nature +7, Religion +10
Condition Immunities Charmed, Frightened
Senses Truesight 30 ft., Passive Perception 13
Languages Common plus two other languages
CR 8
Actions
Multiattack. The inquisitor makes three Force Blade attacks. It can replace one attack with a use of Spellcasting to cast Otiluke's Resilient Sphere or Telekinesis if available.
Force Blade. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 22 (4d8 + 4) Force damage. If the target is a Large or smaller creature, it is pushed up to 10 feet straight away from the inquisitor.
Bonus Actions
Implode (Recharge 4+). dex 15, each creature in a 20-foot-radius Sphere centered on a point the inquisitor can see within 120 feet. Failure: 27 (6d8) Force damage, and the target has the Prone condition and is pulled up to 20 feet straight toward the Sphere's center. Success: Half damage only.