Inquisitor of the Tome

Small or Medium Humanoid, Lawful Neutral
RHW

AC 14

HP 88 (16d8 + 16)

Speed 30 ft.

STR

10 (+0)

Save +0

DEX

12 (+1)

Save +1

CON

12 (+1)

Save +1

INT

19 (+4)

Save +7

WIS

16 (+3)

Save +6

CHA

15 (+2)

Save +5

Saving Throws INT +7, WIS +6, CHA +5

Skills Arcana +10, History +7, Nature +7, Religion +10

Condition Immunities Charmed, Frightened

Senses Truesight 30 ft., Passive Perception 13

Languages Common plus two other languages

CR 8

Actions

Multiattack. The inquisitor makes three Force Blade attacks. It can replace one attack with a use of Spellcasting to cast Otiluke's Resilient Sphere or Telekinesis if available.

Force Blade. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 120 ft. Hit: 22 (4d8 + 4) Force damage. If the target is a Large or smaller creature, it is pushed up to 10 feet straight away from the inquisitor.

Bonus Actions

Implode (Recharge 4+). dex 15, each creature in a 20-foot-radius Sphere centered on a point the inquisitor can see within 120 feet. Failure: 27 (6d8) Force damage, and the target has the Prone condition and is pulled up to 20 feet straight toward the Sphere's center. Success: Half damage only.