Fire Elemental Myrmidon

Medium Elemental, Neutral
MPMM

AC 18 (plate)

HP 123 (19d8 + 38)

Speed 40 ft.

STR

13 (+1)

Save +1

DEX

18 (+4)

Save +4

CON

15 (+2)

Save +2

INT

9 (-1)

Save -1

WIS

10 (+0)

Save +0

CHA

10 (+0)

Save +0

Resistances Bludgeoning, Piercing, Slashing (from nonmagical attacks)

Immunities Fire; Poison

Condition Immunities Paralyzed, Petrified, Poisoned, Prone

Senses darkvision 60 ft., Passive Perception 10

Languages Ignan, one language of its creator's choice

CR 7

Traits

Illumination. The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.

Water Susceptibility. For every 5 feet the myrmidon moves in 1 foot or more of water, it takes 2 (1d4) cold damage.

Actions

Multiattack. The myrmidon makes three Scimitar attacks.

Scimitar. 7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) force damage.

Fiery Strikes (Recharge). The myrmidon uses Multiattack. Each attack that hits deals an extra 7 (2d6) fire damage.